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Create Fixed Asset using X++

In this blog article, we will see how we can create a Fixed Asset using code based on AssetGroupID. Add below code in class to create a Fixed Asset, public void createFixedAsset(AssetGroupId assetGroupId) {         AssetTable assetTable;         NumberSeq numberSeq;         assetTable.initValue();         assetTable.assetGroup = AssetGroupId;         //Initialize Number Seq for Asset Id         numberSeq = assetTable.initAssetNumberSeq(assetTable.Assetgroup);         AssetTable.AssetId = NumberSeq.num();           //Initialize other fields based on Asset Group assetTable.initFromAssetGroupId(assetTable.Assetgroup);         //Initialize name and Name Alias fron Item Id         assetTable.Name = InventTable::find(‘ITM1104’).itemName();         assetTable.NameAlias = assetTable.Name;         //Validate and Insert Fixed Asset. On insertion asset book is also created         assetTable.validateWrite();         assetTable.insert();     }

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